MaltSim: Simulation Game Case Study - Ideausher

MaltSim: Simulation Game Case Study

Project Name: “Whiskey Craft – Distill & Collect”

Tools Used:

Our Clients

Nanyang Technological University Singapore

How We Aided in Revolutionizing Mobile Simulation Genre With Whisky Making Simulation Game

A Deep Dive into the Immersive and Educational Gameplay Experience of Whisky Making Simulation for iOS and Android

•Problem Statement

 Educate players on whiskey production.

Offer engaging gameplay.

Allow player character control, machinery interaction, and equipment upgrades.

•Our Solution

Meticulously researched and delivered a client-tailored solution.

Result: Groundbreaking 3D third-person Whiskey Making Simulation.

Features: Immersive gameplay, character control, machinery interaction, equipment upgrades.

•User persona

•Quantitative Research

Our team conducted a systematic and data-driven approach to gather quantitative insights about the target audience and their preferences.

•User Journey Map:

•Card sorting

Card sorting was a fundamental step in crafting the story line of the Whiskey Making Simulation game. It involved assembling a team of experts and potential players to collectively arrange story elements, thus ensuring an engaging and immersive experience.

•Sketches

•Architecture and Wireframes:

Architecture and wireframes were developed to provide a structural blueprint for the game, ensuring an organized, user-friendly, and immersive experience. The team merged wireframes with architectural elements for the final design within the first 7 weeks of the project.

Architecture and Wireframes:

  • The game’s architecture comprises client-side components for mobile devices and server-side elements to handle data storage and management.
  • We leverage Unity as the primary game engine to ensure cross-platform compatibility, allowing seamless gameplay on both iOS and Android devices.
  • External APIs have been integrated for real-time multiplayer functionality, enhancing player interaction.

Wireframes and Mockups:

  • A meticulous approach has been adopted to design the game’s user interface (UI). Wireframes and mockups have been created to visually represent the layout of screens, menus, and gameplay interfaces.
  • These wireframes detail the placement of essential elements such as player controls, machine interactions, and inventory management. They serve as a blueprint for the game’s visual identity and functionality.

Game Flow Diagrams:

  • Game flow diagrams illustrate the user’s journey throughout the game, from the main menu to various gameplay scenarios.
  • These diagrams provide insight into the sequencing of events, gameplay progression, and possible branching storylines, ensuring a coherent and engaging user experience.

Integration with Storyline:

  • Game flow diagrams illustrate the user’s journey throughout the game, from the main menu to various gameplay scenarios.
  • These diagrams provide insight into the sequencing of events, gameplay progression, and possible branching storylines, ensuring a coherent and engaging user experience.

User Interface Design Principles:

  • The game’s UI design adheres to principles of user-friendliness, visual appeal, and thematic coherence.
  • Player controls are intuitive, ensuring a smooth learning curve for all users

•User Flow

Know how a user will be navigating the game.

•Animation and UI Design:

In the Animation and UI Design phase of the Whiskey Making Simulation game, our focus is on crafting a visually engaging and immersive player experience. Here’s an overview of the key elements and considerations:

Character Animation

Meticulously designed for fluid and realistic movements, enhancing player immersion.

Environmental Animation

Brings the game's world to life with cascading waterfalls, distillation processes, and weather effects for realism.

Touch Controls

User-friendly and responsive touch gestures for intuitive interaction.

Machine Interfaces

Realistic control panels for machines and equipment, enhancing authenticity.

Inventory Management

Intuitive design for easy whiskey collection management and an enjoyable user experience.

Feedback and Notifications

ntegrated mechanisms for real-time player progress feedback and engagement.

Visual Storytelling

UI elements and animations seamlessly immerse players in the protagonist's journey.

Aesthetic Consistency

Maintains a unified visual design reflecting the whiskey-making theme.

Testing and Refinement

Extensive playtesting and feedback collection for visually appealing and user-friendly animations and UI.

•Project Timeline

•Game Snippet

Check out the UI and animation of the game with the help of this clip.
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